Licensing
The short answer

Free and open source. Both halves.

There is nothing to buy and nothing to ask about. Use the player anywhere, use the add-on for anything, and keep what you bake.

Which applies to you

Every case is free.

Free
You baked .lerpa files and want to use them anywhere, including in a product you sell. Baked artwork carries no obligation from this project at all. The output is yours.
Free
You ship the web runtime in anything: an open-source project, a client site, a closed-source product. It is MIT; keep the copyright notice and that is the whole of it.
Free
You use or change the Blender add-on. It is GPL-3.0-or-later: a copy you have is yours to modify and pass on, under the same terms.
Why two licences

MIT where it can be, GPL where it has to be.

The web runtime — MIT

The player ships inside other people's pages and products, so its terms should never be the reason to pick something else. Versions up to 0.4.0 were AGPL with a commercial licence; from 0.5.0 it is MIT.

The Blender add-on — GPL-3.0-or-later

It links against Blender's Python API, so it is GPL and permanently will be. The source is public and the add-on is free.

Want an animation made for you instead? Commissions are open: abbasalshalchi@gmail.com.